Pune-based game development studio SuperGaming has raised USD 15 million (~INR 131.21 crore) in a Series B funding round, valuing the company at USD 100 million (~INR 874.77 crore), a nearly fivefold leap from its previous valuation of USD 21 million in 2021.
This investment round — which includes a combination of fresh capital and prior commitments — was co-led by existing investor Skycatcher and new backer Steadview Capital. It marks a strategic inflection point for the company as it scales operations to global markets, spearheaded by its flagship title, Indus Battle Royale.

Global Ambitions
SuperGaming plans to channel this funding into expanding Indus Battle Royale internationally, with a particular focus on Latin America, thanks to a strategic partnership with Brazilian esports heavyweight LOUD.GG. Launches in the Middle East are also on the horizon, signaling the company’s intent to challenge global incumbents in the battle royale genre such as Battlegrounds Mobile India (BGMI), Free Fire, and Call of Duty.
Indus — described as a battle royale steeped in Indian heritage and sci-fi, coined as “Indo-Futurism” — has already achieved over 9 million downloads across Android and iOS platforms since its October 2024 launch. Set against a mytho-futuristic version of the Indus Valley Civilization, the game offers players a culturally resonant experience while competing on globally familiar gameplay mechanics.
“We’re at an inflection point where India’s role in gaming evolves from a consumer market to a driving force in innovation,” said Roby John, CEO and co-founder of SuperGaming. “This investment fuels that transition.”
💰 Investors Line Up: Web3 Meets AAA Ambitions
SuperGaming Series B round attracted a powerful mix of Web2 and Web3-focused investors, a testament to its hybrid gaming vision. Alongside Skycatcher and Steadview, the cap table features:
- a16z’s Speedrun, Bandai Namco’s 021 Fund, GFR Fund, IVC Japan, Neowiz (Korea), LOUD.GG, and Barings
- Web3-centric names like Polygon Ventures, Sandeep Nailwal (Polygon co-founder), Decentralised.co, 4th Revolution Capital, Gabby Dizon (Yield Guild Games), Emfarsis, and Santiago R Santos
Notably, this round saw strong participation from returning backers such as AET Japan and BACE Capital, underscoring investor confidence in SuperGaming’s long-term roadmap.
“In a market crowded with pitch decks and prototypes, SuperGaming has done what few others can — they have shipped,” said Ed Fries, co-creator of Microsoft Game Studios and GP at 1UpFund.
Building a Global Gaming Backbone
Central to SuperGaming’s growth narrative is SuperPlatform, its proprietary cloud-based SaaS game engine, developed in collaboration with Google Cloud. Designed to empower developers in emerging markets, it supports live service multiplayer games with built-in tools for monetization, analytics, AI-assisted development, and community engagement.
SuperPlatform is also the launchpad for the company’s Web3 ambitions, supporting seamless integration of decentralized features. Titles like Silly Royale are already live on SuperGaming’s own Layer-3 chain, powered by B3 GameChain, built on Coinbase-incubated Base (Ethereum Layer-2).
The company previously experimented in the Web3 space with Tower Conquest: Metaverse Edition (TCME) in 2022, which was shuttered following the broader crypto downturn. This time, however, SuperGaming appears more measured, focusing on interoperability and player ownership within a traditional gaming framework.
🎮 Portfolio Powerhouse with 200M+ Installs
While Indus is the current poster child, SuperGaming’s broader portfolio includes mobile hits like:
- MaskGun (multiplayer shooter)
- Battle Stars
- Silly Royale (social deduction)
- Tower Conquest (tower defense)
These titles have together amassed over 200 million cumulative installs, providing the studio with a solid revenue base and brand recognition, especially in mobile-first markets.
📈 Market Context
SuperGaming Series B funding comes at a time when the Indian gaming sector is witnessing renewed investor interest, particularly in studios that develop original IPs over casual or real-money gaming.
A Lumikai report projects that India’s gaming industry will reach USD 9.2 billion (~INR 80,510 crore) in annual revenue by FY29, driven by mobile adoption, rising in-app purchases, and advertising revenue.
“India is the fastest-growing gaming market globally, and from that will emerge the next global giants,” said Sia Kamalie, Founder of Skycatcher. “This round is about scaling global and hyper-local publishing models.”
🧩 The Road Ahead
With a 120+ strong team operating from Pune and Singapore, SuperGaming is preparing to hire aggressively across engineering and publishing roles. As it continues to scale, the company’s ability to blend cultural authenticity with technical excellence, and its Web2-Web3 hybrid approach, could well define India’s position in the global gaming industry.
Conclusion
SuperGaming’s rise is not just a milestone for a single studio, but a statement on India’s potential to export original, globally relevant gaming experiences. As mobile gaming becomes the dominant form of entertainment in emerging markets, companies like SuperGaming are uniquely positioned to define what the next billion players play.
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